postheadericon How to make Cheat Engine Working on Dolphin Emulator



Dolphin basically already have the feature to include an 'Action Replay' Code and the like, which can be found on the internet, but did not rule out the possibility that the Cheat Code of games that we are looking for, is not found in any search engine.

In the case of looking for a cheat code for the emulator, you must enable 'MEM_MAPPED' mode inside "Scan Settings section", this is because normally Emulator stores memory in mapped memory.

For the case of dolphin emulator, it uses Big Endian Code. No wonder we find the cheat code for dolphin emulator from the cheat engine, the results are not there or was not found, because Cheat Engine 6.2 not support Big Endian Code. Actually CE can read Big Endian, but for ordinary people like us a little inconvenience to translate Big Endian Code from Hex. This A little understanding in Big Endian. Case in Decimal Value '9999 '. In Cheat engine, 4 Bytes in Memory Viewer will look "27 0F 00 00", while Big Endian is the opposite of the Hex Value, then the Big Endian Code will look something like "00 00 0F 27" with Decimal Value "3879".

To make Cheat Engine be able to easily search for Big Endian Code without having to convert, we need the following script Code:

This script is made ​​by the creator of Cheat Engine Darkbyte. [Source].

2 Byte Big Endian:

alloc(TypeName,256)
alloc(ByteSize,4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)

TypeName:
db '2 Byte Big Endian',0

ByteSize:
dd 2

//The convert routine should hold a routine that converts the data to an integer (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
//jmp dllname.functionname
[64-bit]
//or manual:
//parameters: (64-bit)
//rcx=address of input
xor eax,eax
mov ax,[rcx] //eax now contains the bytes 'input' pointed to
xchg ah,al //convert to big endian

ret
[/64-bit]

[32-bit]
//jmp dllname.functionname
//or manual:
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//example:
mov eax,[ebp+8] //place the address that contains the bytes into eax
mov ax,[eax] //place the bytes into eax so it's handled as a normal 4 byte value
and eax,ffff //cleanup
xchg ah,al //convert to big endian

pop ebp
ret 4
[/32-bit]

//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
//jmp dllname.functionname
//or manual:
[64-bit]
//parameters: (64-bit)
//ecx=input
//rdx=address of output
//example:
xchg ch,cl //convert the little endian input into a big endian input
mov [rdx],cx //place the integer the 4 bytes pointed to by rdx

ret
[/64-bit]

[32-bit]
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//[ebp+c]=address of output
//example:
push eax
push ebx
mov eax,[ebp+8] //load the value into eax
mov ebx,[ebp+c] //load the address into ebx

//convert the value to big endian
xchg ah,al

mov [ebx],ax //write the value into the address
pop ebx
pop eax

pop ebp
ret 8
[/32-bit]


4 Byte Big Endian:

alloc(TypeName,256)
alloc(ByteSize,4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)

TypeName:
db '4 Byte Big Endian',0

ByteSize:
dd 4

//The convert routine should hold a routine that converts the data to an integer (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
//jmp dllname.functionname
[64-bit]
//or manual:
//parameters: (64-bit)
//rcx=address of input
xor eax,eax
mov eax,[rcx] //eax now contains the bytes 'input' pointed to
bswap eax //convert to big endian

ret
[/64-bit]

[32-bit]
//jmp dllname.functionname
//or manual:
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//example:
mov eax,[ebp+8] //place the address that contains the bytes into eax
mov eax,[eax] //place the bytes into eax so it's handled as a normal 4 byte value

bswap eax

pop ebp
ret 4
[/32-bit]

//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
//jmp dllname.functionname
//or manual:
[64-bit]
//parameters: (64-bit)
//ecx=input
//rdx=address of output
//example:
bswap ecx //convert the little endian input into a big endian input
mov [rdx],ecx //place the integer the 4 bytes pointed to by rdx

ret
[/64-bit]

[32-bit]
//parameters: (32-bit)
push ebp
mov ebp,esp
//[ebp+8]=input
//[ebp+c]=address of output
//example:
push eax
push ebx
mov eax,[ebp+8] //load the value into eax
mov ebx,[ebp+c] //load the address into ebx

//convert the value to big endian
bswap eax

mov [ebx],eax //write the value into the address
pop ebx
pop eax

pop ebp
ret 8
[/32-bit]


To use it, simply right click the 'Value Type' and select 'Define New Custom Type' then Paste the two above code into box individually. After all the steps above done, lets start cheating.

Looking Pointer in Dolphin Emulator.
Pointer have a function to handle address that changes frequently. With the pointer, we can automatically follow changes addresses without we need to search for a new address.

postheadericon GTA SAN ANDREAS Android Train Limiter


GTA SAN ANDREAS ANDROID MOD Train Limiter  v1.0. With Train Limitter now Train or Tram can have more or less carriage.

This Apk only Compatible with GTA SA Android V1.0.8 And Require Rooted Devices.

Download Link : https://goo.gl/MLx82C and choose file from desired Architecture ( ARM/ARMV7/ARM64/x86/x64 )


postheadericon Mengaktifkan GPS di Android Yang Tidak Ada Fitur GPS


GPS, kepanjangan dari Global Positioning System yang berguna untuk menentukan lokasi, kecepatan, arah dan waktu dengan bantuan satelit. Sistem ini di kembangan oleh badan pertahanan Amerika Serikat dengan nama NAVSTAR GPS. Negara lain pun memiliki Sistim GPS nya sendiri. Pada Android GPS yang digunakan pada umumnya adalah NAVSTAR PRN, tapi seiring perkembangan teknologi Android bisa menangkap multi satelit seperti GLONASS oleh Russia, BEIDOU Compass yang merupakan GPS lokal untuk negara China saja, dll. Sepengetahuan saya, jika kita mengecek GPS status di Android akan ada Nomor pada satelit yang sinyalnya kita gunakan. Untuk Nomor 1~32 PRN dari Navstar, 193 milik QZSS Japan, 65~96 untuk Glonass, dan 200+ untuk Beidou.

Telah di akui fungsi dari GPS sangat memudahkan kita ketika berpergian, namun bagaimana jika Android kita tidak ada Fitur Internal GPS Receiver atau GPS pada android kita rusak?. Cara mengatasinya adalah dengan membeli External GPS yang di Sharing lewat Bluetoth yang tentu akan mengeluarkan biaya tambahan. Namun ternyata Android yang memiliki Internal GPS bisa dijadikan sebagai External GPS yang mana cara ini jauh lebih mudah.

Pada kasus ini, saya menggunakan Tablet Mito T550 yang tidak ada Fitur penerima GPS Satelit, dan Oppo R821 sebagai External GPS yang dilengkapi dengan AGPS.

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